Saturday 10 October 2015

Clash of Clans: The Archer Queen

Well, I have kept it up.  I have maintained a very high presence in Clash of Clans and have powered through to Town Hall 9.  It is an interesting game at many levels and as I get higher, it is clear that the finer elements of the game become more important...but more about that in another post.
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Town Hall 9 is a significant achievement for a number of reasons, not least of which is the change in appearance of the Town Hall. Up to this level, the Town Halls have always had a similar look, however the look for level 9 is unlike any other.  The strange thing is, they only have this design for Town Hall 9.  Town Hall 10 is very different again, so it is an interesting design choice.

But the other main achievement is the introduction of the second Hero - the Archer Queen.

She might not have the burly strength of the Barbarian King, but she packs a mean punch.

Just like the other Hero, at Level 5 she gives me a special attack. She turns invisible and summons some fellow archers to distract the defences.  I have seen this used against me, and combined with her range and increased damage during this ability, it is pretty powerful.

Actually, a point on her range...she can take out targets from a long way away.  This is particularly useful when you pair her with two Healers. She is able to take out the air defence from a such a distance that the Healers don't get hit at all.  Very, very useful.

When I first wrote about the Barbarian King, I was concerned with getting 12,500 Dark Elixir...well, the Archer Queen starts at 22,500!  Anyone farming for Dark Elixir will realise this is no mean feat.  That said, with two Heroes fighting for you, it does come a lot quicker than it used to.

Anyway, that is it for now...time to work on Level 2!

Game hard.

Morgrim

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